So, the other day I realized I should be treating SLAYERS X the same way I'd treat a game I like and researching the creator rather than the product— and
holy shit was I right about fucking
EVERYTHING:
(06-05-2023, 09:55 PM)PIGSAW Wrote: [ -> ][...] Issue is, since they can't (not like they'd want to) get away with doing it like Postal 2 (which is basically still libtard bullshit anyways), they have to dial up only the scatological ZOGshit 'cause the "waycism" (and violence, SLAYERS X only uses dumbass fake guns to further undercut violence) would be a no-go. [...]
https://twitter.com/jaytholen/status/152...8721435651
Oh, you didn't know? SLAYERS X, the game obsessed with
SHIT and
ANAL, is a "Christian" game— just like Hypnospace Outlaw and Dropsy:
Wikipedia Wrote:Dropsy began on the Something Awful forums in 2008 as a choose-your-own adventure game illustrated by Jay Tholen about a clown named Dropsy; forum commentators would suggest what the character would do and the choices would be illustrated and added to the story. The character originated from a platform game created by Tholen in 2004. [...]
(06-09-2023, 05:14 AM)PIGSAW Wrote: [ -> ][...] but for this game to have been made by goons or goon-adjacent means they did in fact live through the '90s and '00s consciously and should have a better understanding of these eras than I do (since goons are on average older than me).
Okay, so Tholen's a confirmed goon. Well, how much of a goon is he?
Jesus fucking Christ. Historical document here— alternating between TIGSource, SomethingAwful, and "Weird Twitter" while working on "pixel art" and listening to some 'Ensemble of Pots & Pans Falling Down' prog rock high technical nonsense (the goon is always a failed academic; even when they're not— and their love of technicality and "nonsense" are crucial to understanding them, but all of this should eventually just go in a SomethingAwful Autopsy thread)...
https://twitter.com/jaytholen/status/680605211904315392
https://twitter.com/jaytholen/status/139...8801498112
SLAYERS X begins to make a little more sense..
except he's saying that things are worse and more corporate now, which he's right— which he shouldn't think, and he
definitely shouldn't understand this:
https://twitter.com/jaytholen/status/155...8378641409
That goons are enraged by the sight of anime, which is retarded and comical. But while him being a goon is important, I'm more interested in him as a "Christian":
Jay Tholen Wrote:Hi folks. My name is Jay Alan Tholen Jr. I was born in Florida on February 25, 1987. [...] On sundays you'll find me hanging with my other Dad about 30 miles down the road at New Testament Church in Brandon. [...]
http://web.archive.org/web/2009051008343...holen.net/
(Older iterations of his website look good, 2007 - 2009. Incidental though.)
https://twitter.com/jaytholen/status/127...0483953670
https://twitter.com/jaytholen/status/111...2423753729
https://twitter.com/jaytholen/status/126...6271353859
Yeah, okay, so uhhh... sin is when.. worldly matters? I <3 nigger?
..and never read the Bible— especially not the Old Testament, where it's more violent than Madness Combat. Right.
https://twitter.com/jaytholen/status/166...0560984065
And here's him talking to the HDoom faggot (that put in some faggot coding so you can't run
Brutal DOOM and kill his fapbait monsters).
Y'know, after close to 20 years of gang-stalking a circus of nigger faggot freaks online, it's incredibly rare that I ever come across a person I still find confusing— as in, someone I can't easily slot into a category of retard I've seen before. I'm pretty used to vivisecting goons due to how much interference they run for shit I don't like, as well as interfering with shit I do— and having known a decent amount of them back in the FYAD days when they did anything creative or funny, and this guy is a fucking anomaly.
But I think it might be my fault:
https://twitter.com/jaytholen/status/910227025016889345
A friend of mine had pointed out something we both often do is misattribute cultural specifics from BYOB to all of SomethingAwful— of course there's plenty of overlap, but the "Beardo" type faggot that I see Zoomers at war with on Twitter I believe originates on BYOB.
So, Jay Tholen is: Pro-1A (as a mechanism for POZ), anti-2A (or any level of violence, even in the Bible), pro-porn, BYOB goon, Christcuck (who's only interest in Christianity is to use it as a mechanism for POZ), shit fetishist (maybe I should just say pro-shitting)? As a person, this makes no fucking sense— but from the reverse SLAYERS X does.
(06-11-2023, 10:51 PM)Lohengrin Wrote: [ -> ][...] Warhammer 40,000: Agents of Death was developed in the late 1990's by Polish developers and scrapped by 2000. Standing on the shoulders of giants such as Quake, Half-Life, Unreal, Goldeneye, and in the shadow of the much-hyped upcoming Duke Nukem Forever, had this came out I imagine it would have been quickly forgotten (much like its more-successful replacement Fire Warrior), yet fondly remembered for the architecture and design that was pulled off. [...]
Looks awesome, I love the color palette— Quake is a better reference/platform than DOOM for 40k anyway, since it's dark-fantasy-military-gothic just like 40k (whereas DOOM is sci-fi horror, only a little gothic). Those screenshots remind me of the old commercial for Twisted Metal: Black:
(06-11-2023, 10:51 PM)Lohengrin Wrote: [ -> ][...] It's like night and day. As Agents of Death was never finished, we will never know the extent of how far they would have depicted the Warhammer 40,000 setting, but we can see a glimpse in the beta footage with cathedrals, temples, Imperial Navy ships, Imperial Guard bases, industrial towns. I feel immersed by its honest portrayal, much like the aforementioned Space Marine game. [...] Perhaps its the silence and ambience of the beta video that has no enemies and the player is simply strolling around the levels that does it some favours, because I want to stand in awe and appreciate the world around me. [...]
Great point, something I consider to be a massive failing of (most) indie devs (and real ones, but they have more of an excuse to maintain the status quo) is taking their primary inspiration from finished games— when there's an
entire world of unfinished projects you could rip apart and take much weirder influence from:
https://www.unseen64.net/
https://www.youtube.com/user/monokoma
(06-11-2023, 10:51 PM)Lohengrin Wrote: [ -> ][...] Throughout the video you consistently see sewage and fecal matter in an attempt to replicate the alleged "gross-out culture" that supposedly permeated the 90's. I'm appalled that this retard and the faggots who made this game visualise their childhood like this against all else.
As I bitched about in the
animation thread, this was a real phenomenon (one that I found offensive even as a child without an ability to articulate it)— but the most ZOG'd out shit you'd see on TV didn't have THIS much fucking
ANAL in it (you LITERALLY go into an ASS in this game— HaHA, WTF is wrong with this faggot?).
I believe I said this before, but he's hyperfocusing on the "gross-out" element of the '90s as a way to circumvent the fact he can't touch any of the other shock elements: making fun of non-whites, making fun of whores, making fun of faggots, violence, and apparently taking yourself seriously in any capacity.
Liam Richardson Wrote:[...] It’s easy to believe that Slayers X was designed by a teenager in the late 90s, because it is aggressively obnoxious in a way that only 15-year-olds are capable of being. [...] As a former dweeby teenager myself, I assumed Slayers X would prove too much to stomach, and I wouldn’t be surprised if many are nauseated by its commitment to the bit. But much like the game’s concept, there are layers to this world that lend it a surprisingly earnest sincerity. While sentient piles of squelching shit and dumb one-liners are obvious inclusions, it’s the game’s world that truly convinces you that a socially outcast 15-year-old designed this game. [...] Don’t get me wrong, this is still a purposefully unpleasant game to spend time with, but that’s sort of the brilliance of it. I’m unashamed to admit that as a teenager who used to wear a dog lead on his baggy jeans in an effort to look edgy, I found Slayers X to be a hilarious depiction of a very specific part of my life. [...]
https://www.rockpapershotgun.com/slayers...oxious-gem
(06-11-2023, 10:51 PM)Lohengrin Wrote: [ -> ]Duke Nukem is not the "funny quotes man", [...]
(06-11-2023, 10:51 PM)Lohengrin Wrote: [ -> ][...] that's an invention by that castrati goblin Gianni Matragrano extrapolated from videos of people enjoying his one-liners immortalised on early YouTube.
I've hatestalked Gianni before, I'm glad you already know he's a castrati 'cause that would've been my follow-up response otherwise. Since you posted that, I'll post this:
https://twitter.com/GetGianni/status/153...0886744072
https://www.twitlonger.com/show/n_1ss287o
Gianni Matragrano Wrote:[...] So I stopped doing Duke entirely anyway to be safe. This was a really hard choice to make. The people around me really wanted me to keep doing Duke memes, but I was afraid to piss off JSJ, because well, he's a hero of mine. [...] I expressed that even stuff like Trans Rights I was, at the time, hesitant about doing VO with characters I don't voice because I felt like it might come off more like weak virtue signalling... Since then I've come around to realizing how nice it is for trans folks to see that kind of support, even if it is from my cheap cardboard cutouts of the characters. [...] the way I worded it looks like I don't think Trans Rights is serious and I really hate that I said it like that. I'm sorry about that, and I'm sorry I held back on vocal support there for a while with my silly impressions. I'm a stupid person who overthinks things, it's a dangerous but tragically common combo. [...] Let me tell you what I really think about JSJ...
I think he's great. I think he does legendary work which I clearly take inspiration from, and not just with Duke. I remember starting VO over a decade ago and just listening to voice files for Duke Nukem on YouTube because he sounded so cool. I remember thinking about how cool he sounded when I was a kid playing Time To Kill on my PS1. [...] He honestly reminds me of my mom in that way. I love my mom. He outwardly supports trans rights and similar progressive stuff. That rocks. Despite all his event stuff, cruises (I've never been able to afford a cruise but I hear cruises in general can get crazy), conventions, etc, I've never ONCE heard any wild stories of abuse or grooming or weird sex crimes or anything, which disappointingly feels like a fucking rarity some weeks. [...] I get attention now because I'm a good Lots Of Things, it's because I like memes, it's because I'm always deep in the Retro FPS scene, it's because folks like the characters I voice officially, it's because I try to be honest and down to Earth with folks, it's because I support indies, it's because I have good taste in bad games, it's because folks share my love of Columbo, it's because I support the fuck outta Trans Rights, [...] That's the entirety of my "Duke Related Income". I'd never voice the blonde himbo bastard again if I could trade it for the kind of solid career JSJ has had. I wish I could even go on a fucking cruise, no less produce a business for it like he has. Not that he's rich, but I envy that kind of security. I hustle every month to make sure the bills are paid. No royalties are coming in for me. But I know I'm young, I have a lot of hard work ahead of me to try to get to where he's at. I understand and respect that. [...]
The life and culture around "voice actors" really deserves its own thread— one that
should write the OP for.
Also, WTF is up with "Columbo"? Kantbot and Red Scare-Americans are always talking about fucking Columbo. I never see anyone comment on this.
(06-11-2023, 10:51 PM)Lohengrin Wrote: [ -> ]To summarise, this sodomite is involved in nearly every "boomer shooter" project voicing just about every annoying retard in the game. He seems to have some credits on occasional English Anime dubs across the 90's and 00's, particularly Memories by Katsuhiro Otomo of Akira fame, but that's a different topic. [...]
This I didn't know. I thought he was some fag that started in the 2010's with a lotta those other faillennial/Zillennial VA attention whores.
(06-11-2023, 10:51 PM)Lohengrin Wrote: [ -> ][...] Gianni voices and establishes the mood while Civvie recaps and reviews the end result for wider audiences. [...]
Great point, the inbred social mechanics of this (now) welfare system need to be clearly laid out as such so people can understand why GamerGate failed— and how it this could be rectified.
(06-12-2023, 02:28 AM)Hamamelis Wrote: [ -> ][...] I'd now say pixel-art, low-poly models and low-resolution textures are what he called "game stuff", that is, they're what the indie game devs use to signal to their chosen audience that this is a "true" game, that they're allowed to enjoy this. I'd wager they'd use this even if it were somehow technically more difficult to implement, simply for the signal value. [...]
Well put.
(06-12-2023, 02:28 AM)Hamamelis Wrote: [ -> ][...] It doesn't serve much purpose for game design at all. I don't think I can name many games of that ilk in which the choice of graphic style underscored some sort of artistic vision. Hotline Miami may be an exception, you could argue that the top-down pixel art fits the feeling of an 80s arcade games very well. [...]
I consider "da '80s! nostalgia" to fall under "game stuff" (signaling), however, in the case of Hotline Miami— especially Wrong Number, they do amazing shit with it. 'Nam set in Hawaii? That's straight outta a SUDA51 game.
Also, on the subject of "Midnight Animal" and since this is a thread for faux-retro:
It's a damn shame this wasn't finished, I thought this looked even cooler than Wrong Number— like a '00s-y Newgrounds styled Hotline Miami: