Why Toby Fox is NOT a Pervert
#21
Saying that Undertale, a game I have never played and will never play, should be approached as an earnest work, might be a novel exercise in the same way as playing a game with a controller not intended for it, or with your monitor flipped upside-down, etc. Whatever you take out of such an experience would be something you brought with you.
#22
(09-20-2023, 02:04 AM)Lavonranson Wrote: [Image: 9681f9647e5fe26e30b13263b5d4eb66.jpg]

Here is a Furry Pokemon that I would fuck (yeah again not much of a snout, problem nigger?). If you do have a problem with this. I would say that... you've already lost. E-Nazism is about fucking the Meowscarada Pokemon, and there really isn't anything you can do about it. Go ahead and sit on your old turtle's rock and throw stones as much as you like, it doesn't matter. It doesn't matter if you liked Suda51 first, it doesn't matter if you did video game sociology first, and it doesn't matter if Japan did JRPGs before Fox, sometimes interesting people just see good ideas and do their own unique thing with it, or in this case, superior people kick the slovenly old morons into the ocean and claim the spirit of Nazism (the most EPIC thing of all time) for themselves.

[Image: Comfy-UI-00116.png]

No idea if this is true or not, but I felt the keyed anyway.

(09-20-2023, 02:04 AM)Lavonranson Wrote: Imagine a Qanon with cat ears...

QAnyan, if you will.
#23
(09-20-2023, 07:49 AM)PIGSAW Wrote: Ultimately, I hate Hussie. As he is a faggot, anti-anime, camp-loving, goon interloper poser— however, I read the.. uh... fuck, first 4? ACTS?
Personally, I feel that Toby got a lot of influence from Andrew Hussie's previous works like Homestuck. I think Toby was more into creating music than art or other such things, and I assume he just became compelled to make a game. I look at Undertale and Deltarune as a example of a composer building and designing a game. Hussie attempted to make games, but all his games sucked, cause he was a shitty one trick pony of a writer. I never felt a good game comes from writing, but I do think writing can absolutely make or break a game. 

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(09-20-2023, 02:04 AM)Lavonranson Wrote: For people of higher taste who never even consider being a fursuit faggot, being a Furry is a nearly irrelevant label used to describe someone who appreciates, idolizes, or maybe even wants to be this, the opposite of a second life era furry, the opposite of a western cartoon: A powerful free lithe serpent made of lightning with the soul of a single flower under rain. Where's the inferiority here? Hahaahahahhaa. A cat a goat a wolf a lion and the sun, I want the whole world under my thumb.
Cause it is more than just being an "anime lover" or "cosplay enjoyer" it is more like a type of mentality. Furries are generally the same people who enjoy steampunk and are also the paypig star citizen backers, they are autistic in all the same fucking ways. They are spineless and weak egomaniacs that think like engineers, who always wish to be "random" and "tricksters" or even think of themselves as charismatic. Given positions of power (janitors on forums generally) they act out their trivial ego fantasies as it is the only way to obtain it. Being a furry is not limited to needing to wear a fursuit, or even masturbating to pokemon. MLP caused the most recent furfaggot movement that I know of, and while they have mostly taken the sidelines due to more loud and annoying movements from the LGBT, they are still around being whiny faggots. The only thing furries do right is be good slave labor which is truly their best quality. These donkeys in human form lack creativity, self identity, and are model examples of a golem that needs a master. They don't have free will, and while some are smart enough to recognize this, they will immediately resort to clinging to positions of power to lord over others with out of insecurity. Most programmers are literally furries. It isn't that they love the animal form, but so much as they hate their own human identity and wish to not be themselves. This is not limited to just animals, as there are people who would rather be a robot or some other form entirely. It is more that furries are an existing large community which appeals to many who seek a group to fit into.



SPEAKING OF PROGRAMMERS

When you see interviews with most developers, they always say they want to make peaceful games with no violence or hate. However they always churn out games (IE: Saints Row) where they try to give commentary while doing exactly the the exact shit they criticize. It is always an attempt to appeal to to low IQ retards that the devs themselves are.
When you see interviews with indie developers, many of them are entitled hacks like Phil Fish who steal ideas and then act like they were revolutionaries for being talentless artists and programmers.


[Image: 4-phil-fish-attacks.large.jpg]

Many indie games are generally created by a programmer with no taste or talent, or an artist with no taste or talent. You can see the influence this has on many indie games cause "programmer graphics" are soulless, but artist driven games are a fucking dysfunctional mess or trying to be like an interactive art piece that isn't much of a game.

[Image: MV5BNmU1NWFmMzYtNDcxZi00YWM3LWJlMzctZTg3...@._V1_.jpg]

Cave Story I'd chalk up to just being made by a Japanese person which separates it from just a programmer or an artist's game.
There are a few indie games that stand out from the ocean of garbage that gets cranked out. Some are actually proper games, which I'd use Owlboy or like Shovel Knight as examples.

However I still think what makes Undertale seem so different is that the director is primarily a composer.

However ignoring Undertale and talking about specifically Toby Fox, then the issues are different.
Toby Fox is a skinny bipolar jew who would never associate himself with anything that isn't pro lgbt and other status quo things.

I never expect him to associate or support anything that could even hint at being anti lgbt.
If you want rightwing games, then go make them, don't demand others to.
The left have no issue doing it themselves, and have been doing it.

Undertale and Deltarune are fine, I don't care that the game has furry characters.
I care more about how these games adversely affect the things I like.
People who like Undertale won't go and play Mother or other games that influenced it and worse they may say that Undertale is better than Mother.
Without taste they will objectively go by what is popular and hope to find comfort in participating in what is already consider safely "good taste."

IE: People who say they like Cowboy Bebop or FLCL is because to hate it is to oust yourself.
It has been known as the safe acceptable answer to claim you know and like well known good quality things.


I'm not saying you need to be a contrarian, but I do not feel you should just "like" things without knowing what makes them good or bad yourself.
You should be able to recognize the quality and effort that goes into something regardless of others' praise. 

[Image: At+least+is+not+so+sorry+_e2f0ea1aa999b8...4aaa0c.png]

A reminder that Toby Fox had made a kickstarter for Undertale in which people could pay something like 500 dollars to have a custom monster featured as a boss fight. I think only two people paid for it, which was Muffet the spider girl, and then this fat grotesque fuck the butter dragon. Which Toby was fighting to refund and keep out of the game. While both characters were designed by furries, you can tell that Toby understood that one was much more disgusting than the other. Many people thought Muffet was actually a character that belonged in the game, not knowing it was a kickstarter contribution. It is why Muffet isn't in Deltarune.

Toby isn't a hardcore lgbt furry, but he won't be caught disavowing them. He tries to stay neutral which is to say, he isn't a huge degenerate. His character writing reflects that too, where he is fine with certain sexual representations so long as it isn't in your face like most modern games.


(09-13-2023, 03:49 AM)Lavonranson Wrote: So… does Toby Fox want that, does he want a world of nagged slaves?
Undertale is zoomer baby's first RPG as WoW is zoomer baby's first mmo.
Many people who would otherwise never play Morrowind, have played Skyrim and this trend will be ongoing.
Undertale serves as a gateway game for many who would never otherwise get involved in the medium and I am afraid of the consequences of bringing such low IQ filth into it.

TL;DR

Toby is a jew.

It is ok to like Undertale and Deltarune.
Mother 1-3 is better than Undertale.
Toby isn't a furfag, but he does surround himself with them.
Furries are an insecure slave caste of human.
Programmers are the mexican labor of the tech world.
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#24
(09-20-2023, 08:56 PM)Uguroza Wrote: I never expect him to associate or support anything that could even hint at being anti lgbt.
If you want rightwing games, then go make them, don't demand others to.
The left have no issue doing it themselves, and have been doing it.

Ever since 2017 certain suspects have been abusing something akin to "Spiritually X" and "Subconsciously X". Not being handled by experts, these sayings have been used to justify a lack of selective appreciation for total submission. "KPOP is a secret eugenics program" (as a positive) is a statement I actually saw. You have to fight off brand loyalty at an early age, OP.
#25
(09-20-2023, 02:04 AM)Lavonranson Wrote: [Image: 9681f9647e5fe26e30b13263b5d4eb66.jpg]

Here is a Furry Pokemon that I would fuck (yeah again not much of a snout, problem nigger?). If you do have a problem with this. I would say that... you've already lost. E-Nazism is about fucking the Meowscarada Pokemon, and there really isn't anything you can do about it.

[Image: bndc31.gif]
#26
"PIGSAW is a thirty eight year old obese faggot who likes Puppet Combo PS1 Bloodborne demake trans rights ACK!.io games with the wacky Norwood slasher film modifier (not enjoyed by anyone under the age of 35). Needless to say, he will be killed posthaste once the Lords and Gemmer of the Amarna Forum who don't post on the Amarna Forum take over. Hail Meowscarada's delectable feline cunny and kill every oldtroon who likes that shit game Mother 3."

(A/N: These are not subquotes, but self-quotes in the Winthropian tradition.)
#27
Lavronranson Wrote:I will not say that I don't want The Hitler. (Power + Freedom in such a high concentration that Hitler becomes the only word possible to describe it, kind of like Determination in Undertale).

I will not make my ideals lesser than GODHOOD in exchange for[…]

Abstracting a real physical person or thing into an idiosyncratic ideal is always inimical to the thing being abstracted. The interest of the American people have been time and time again subverted by this very practice. Joe Biden says America is an idea— an idea about letting an endless torrent of Mexicans inundate every street and corners of a real nation. Joe Biden, and everyone else who does this, hates America. Under the facade of moral nationalism these characters advance their insidious political agendas that are based on a warped abstracted morality. If you witness this subterfuge being done to an important real thing be cognizant of its effects and act with prudence. 

Does E-Nazism hold enough strategic importance to make it worth gatekeeping? I am unsure(because I’m not an E-Nazi).But what I can claim with confidence is that Mikka was right about the e-right. A furry mystic is not my ally, nor someone whom should exist in the kind of society I want to create.
#28
(09-22-2023, 09:46 PM)Guest Wrote: A furry mystic is not my ally, nor someone whom should exist in the kind of society I want to create.

[Image: 1633953650530.jpg]

(I might actually post about Undertale tonight, I have many thoughts.)
#29
(09-22-2023, 09:46 PM)Guest Wrote: A furry mystic is not my ally, nor someone whom should exist in the kind of society I want to create.

...

I have never played Undertale, nor will I ever do so. But it's obvious this thread isn't just about Undertale. It's more like a real-time scenario in which certain limits and ambiguities about the site's style of analysis and commentary are crashing into a brick wall. And it's both telling and hilarious, that Undertale of all stupid things, was the point of failure for this.

It occurs to me just now in a tweet I was writing how much trannies are attracted and endeared to conspicuously botched and failed forms of life, technology, or media. That's really a key component in their taste, something that basically failed to fulfill its purpose and didn't succeed or transcend accidentally in some other way. The reason for this is obvious but to be charitable and in the interests of peace I'll spell it out for all slowpokes: it's obviously symbolic of their own life, their enemy-stance towards puberty / maturity and substituting a shoddy, half-thought out "becoming" for the real thing which occurs involuntarily and includes humbling and uncomfortable reminders of mortality, the limits of identity and personal willpower. Comfort lies in surrounding themselves with things equally botched as their own transition, not unlike all other forms of resentment, as motivating as perfection and beauty are they are also the single most enraging things in existence for obvious reasons, especially in the age of online text. Here we have virtually unlimited wiggle room to explain ourselves into any form of transcendence or perfection imaginable, break or redefine objective concepts as we see fit without any serious scrutiny or intrusion by the objective forms themselves.

Hence why Undertale seems to have wrought destruction as soon as it gets its own thread. "Botched" is not the only category that exists, there are also things that are simply "oppositional". Opposition is not exclusive to being botched or successful, that's a different parameter that exists independently of "objective" quality measurements.

Even from a cursory glance, one can easily tell that Undertale is not botched by any means. It's successful. Not just financially, either. It's captured immense space in its own niche catering to a specific demographic, which was its intended target, it set out to do a specific thing and it succeeds at its desires immensely to the point where it is considered of historical importance within in its particular genre. It's also, very, very, very obviously in opposition to anything a sincere misanthropic Nazi-adjacent new right person believes. But here we come back to our infinite rhetorical wiggle room. Seeing as we can define ourselves, here, in an almost any way we see fit (barring a few specific "flavors" that are more palatable to the userbase), we are also at a point where any quality of alignment or opposition can also be redefine to be some sort of "hidden" or "overlooked" ally. Anita Sarkeesian polemics against GamerGate were the prototype for this, and here it reaches it's full destructive power (incidentally, quite small as it only threatens rifts between people in the circle itself and absolutely nothing outside of it).

The above quote is simple enough to get the point across, and combined with PIGSAW's use of "infantilization" (may or may not be discussed in thread, but certainly discussed elsewhere[I am not going quote mine this thread to prove a point]), you can start getting at the bigger picture. Whatever purpose being "nazi" or "right wing" or at the very least possessing total antipathy to repressive authoritarian communist hugbox libtardism that currently rules us serves, it is precisely for the purpose of promoting some notion of human growth as according to nature, that which is physically and mentally eugenic, things which are necessarily in touch with actual strength and will and the ability to shape the physical world instead of just constantly retreating from it, as we would have no meaningful reason to even hate commmunist libtards if all we wanted was to postpone all development for the purpose of retreating into subjectively-constructed fantasy worlds. I am no Hitler scholar, but in so far as "fantasy" is a factor in his life story, it is only as a motivation which is played out objectively in the physical world to reshape human affairs to his liking, and THIS is the point of importance, not the exist of a vision or a fantasy in and of itself, which is a common quality to many people, the vast majority of whom have no affect on anything at all.

To this end, one simply has to consider, sincerely, and without all the jargon, what Undertale proposes. Does it propose this approach to life, the reshaping of things according to will of the strongest and most cunning? It may appear to do so in its SUCCESS, in a financial and cultural sense, being that it has done this as a product, but then we also must revisit the concept of opposition: Undertale is successful at propagating its vision into reality and physical space, and it's a vision I fucking hate and want to see destroyed and deleted permanently from collective memory. Everything else is window dressing. Yes it's successful and it's not worthy of dismissal on the grounds that it's just simply badly made garbage, and similarly Anita Sarkeesian and her SJW compatriots have been SUCCESSFUL at shaping the world according to what they want, their methods did work, but it's a world I HATE and that's what makes me part of this side and not part of their side. I am not confused about this status of identity, no matter how many fat or contemptible manchild soyragers you show me on my own side. Yes, gamergaters are fucking retarded, "knights" or whatever the fuck are still retarded, but I know what is opposition and isn't, and they are not my opposition, the SJW freaks, the people that celebrate and promote botchedness, failure, who advocate and pursue stunting of life are my opposition, and their relative success in the moment does not mitigate or confuse that status at all. Perhaps this is the exact issue of commentary itself, that its endless deference to anything which has produced a result (the substance of all discussion by nature) leads to a sort of unconfident malleability where in anything that has been done can be redefined as "hitler", but that's not the case and never will be. The physical manifestations of "hitler" versus botched furfag communism remain very clearly segregated in what idea forms the root of the respective communities, and no amount of commentary is ever going to re-manifest this favorably, because commentary does not have the power to do this.
#30
(09-23-2023, 02:25 AM)a system is failing Wrote: I am no Hitler scholar, but in so far as "fantasy" is a factor in his life story, it is only as a motivation which is played out objectively in the physical world to reshape human affairs to his liking, and THIS is the point of importance, not the exist of a vision or a fantasy in and of itself, which is a common quality to many people, the vast majority of whom have no affect on anything at all.

To this end, one simply has to consider, sincerely, and without all the jargon, what Undertale proposes. Does it propose this approach to life, the reshaping of things according to will of the strongest and most cunning?

Adding on to this: Most utopian fantasies, even libtarded ones, are inherently pleasant, but we may be repulsed by them because they strain believability or appear to serve a nefarious rhetorical purpose. Merely being a world you want to live in is not enough for a fantasy to be a worthwhile political vision, you also need a realistic vision of how this fantasy could be achieved. Few fantasies meet this threshold, including some that are expressly intended to be political.

Even if we accept that Toby Fox wanted nothing other than to present an innocent fantasy (which is off the mark IMO), I don't find his world of cuddly monsters and friendship to be a believable one. The elements of conflict present in Undertale/Deltarune don't represent the difficulties we face in the modern world, and are in a sense strawmen. Any evil actions are taken by isolated individuals that either represent a cartoonish pure evil or were just misunderstood. All Flowey needed was a friend, would that work on a nigger? This appeals to people though, because they can pretend niggers don't exist while they're playing Undertale.

And that's fine, in fact I enjoy this aspect of the game (and see the Gritty Fantasy thread for how attempts to achieve moral realism can fail), but I wouldn't call an escapist fantasy that blatantly ignores the existence of our struggles based. A game designed for children probably can't be based without becoming inappropriate for children. The most we should ask from a children's game is that it provides innocent entertainment without any propaganda, which is incidentally something that Undertale fails at by including homosexuality.
#31
On the contrary. Many Japanese games made for children are based. Persona 5 is the easiest and most modern example. It is a Nietzschean tale through-and-through. But going back to FF7 etc., it is the same story.

As for utopian fantasies being inherently pleasant, I have never found this. I find them quite sickening generally. They defeat the purpose of life and its expression. It is not difficult. Again Persona 5 displays this clearly enough and yes, even the masses understand well enough.

Undertale is an ugly game. That itself says enough. Someone will chime in, saying it is subjective. Or that perhaps, my objective sense is incorrect. Both of these counters are incorrect. The game is ugly. This is a fact. This is a separator of types of life. When one tells me an ugly thing is not ugly, I know precisely what they are.

This is the state of things. It is not complex. It is merely those with senses versus those who are senseless.
#32
Persona 5 is no more Nietzschean than any RPG insofar as RPGs tend to be concerned with accumulating power. It's also gay and Westernized both aesthetically and with retarded crap like all the bosses being evil rich powerful captialists. The SMT games are distinctly Nietzschean however. If your aesthetic sense has lead you to this conclusion you should probably rely on something else.
#33
The prime reason Undertale is shit is that it was self-consciously written as a refutation of "GamerGater" objections - because those were the main arguments it took, it spat out a combination of deliberately ugly (man-on-man romance, Lesdom boss battle) bullshit + retrograde "nostalgia" imagery as a crude counter. It's not fun to play if you don't take to its aesthetics, because there's no real challenge or interest in the actual game. Into the trash it goes.
#34
The game is explicitly about the will to power. Whether you like or dislike the MC's will, this is what the story is. But then the rest of your post shows what you are. "If corporate villain, then gay and westernized." And yet, in Japan, the lack of corporate mobility, the geriatric order...no, this must be something else of course. And in Royale, a totalizing medical tyranny: "just be normal." The game slaps you in the face with this, it is not subtle. Especially since the corporate villain is not the main villain, nor is he especially important. Just an example of a "distorted" man. Where distortion is a will that goes against the Main character's. The actual villain explicitly states that he will take the will from man to give them happiness. I do not know how you can miss such things.

It is not even uncommon, as many shonens and many JRPGs tackle the exact same story, since it is the only story that matters at the moment (and for many moments now.)
#35
(09-24-2023, 01:01 AM)Guest Wrote: The game is explicitly about the will to power. Whether you like or dislike the MC's will, this is what the story is. But then the rest of your post shows what you are. "If corporate villain, then gay and westernized." And yet, in Japan, the lack of corporate mobility, the geriatric order...no, this must be something else of course. And in Royale, a totalizing medical tyranny: "just be normal." The game slaps you in the face with this, it is not subtle. Especially since the corporate villain is not the main villain, nor is he especially important. Just an example of a "distorted" man. Where distortion is a will that goes against the Main character's. The actual villain explicitly states that he will take the will from man to give them happiness. I do not know how you can miss such things.

It is not even uncommon, as many shonens and many JRPGs tackle the exact same story, since it is the only story that matters at the moment (and for many moments now.)

Persona 5's villains are not brought into alignment with the MC's will, they're brought into alignment with the expectations of society. Every villain is presented as evil because their will to power harms pitiable innocent civilians. The MC protects them because "that's the right thing to do", not because he wants to obtain their power for himself. If all the cartoonishly evil powerful people (not real) magically had changes of heart to be kind and soft, that would not solve these social problems. This is how libtards think. Japanese people already are highly conformist so the villains don't really make sense in the Japanese setting, they're villains designed to be relatable to a Western audience, which fits with how the game was more popular outside Japan.
#36
Yes...In an ethnically homogenous country, the MC's will is to help the people around him who he likes. As the game continues, they end up in larger conflicts...and they even discuss this "what should we do?" He decides to go down the path he has started. This is the basic plot. But he is also a prisoner himself, and the larger story is simply him becoming free in this way.

The nature of the masses being what they are is also explicitly delivered. Along with the narrative device that the MC requires the mass's support to defeat the other character (the villain) who wishes to take everyone's will. Which is...simply a fact of nature to some degree. If you wish to remain in a country and so on, then you require the mandate to do so. If you only wish to destroy it, then yes, that requires very little from the masses.

I am not sure what you think Nietzsche is about. It cannot be clever, because your understanding of even this, a children's game, is very poor. The wages of "based"...
#37
There's many different different routes to play Undertale, and equally, there's as many challenges to complete as there are people on the internet without anything better to do. From speedrunning the whole game under forty minutes, to pacifist without mercying, to win all fights without moving your heart, to even play it with your feet or any other part of your body. 

But in this post, I wanted to do an unique challenge, a challenge I have not yet tried after decades of playing Undertale. Today, I want to answer the question,

[Image: undertale.png]

First, for the purpose of this challenge it is important to define what constitutes "getting out", and what constitutes "something". We could just cross the map over and over for five consecutive real life days and still get nothing out of Undertale, we would just be wasting our time, and so, we will leave this for a later challenge in the series. In order to "get something out", I will need to find as many ideas out of Undertale as my undergraduate in Media Studies allows me to find, and failing to get any single thought after an entire play-through would entail losing this challenge, or that the challenge was impossible to begin with. As there's no in-game means as of 2023 of testing whether my idea about the game is valid, or just the result of my infantile imagination, I will post the results in the r/undertale subreddit and consider it a win if it attracts more than ten upvotes, and a world record if Toby Fox himself screenshots the theory and posts it in his X.com feed.

We aren't even in the main menu, but the challenge has already begun,



Getting something away from the intro would put us on a very good position for the rest of the challenge. I get to work immediately, and I began writing associations about the main character, whom I will try naming Flowey when the time comes to make my play-through slightly more surrealistic to my advantage, climbing up and then falling down a mountain in the first two minutes of the game. Mountains are a very powerful symbol that is always a blessing in these challenges, for they can be used to symbolize many things, and all of them are higher things: I react quickly, and settle for the idea that the mountain is a symbol of the pursue towards illumination, and the fall within the underworld as a descend into hell frustrating this ascent. From now on, I will refer to this underground Hell as "Inferno", for reasons that will be clearer as the challenge follows. Despite seeming like there should be an obvious strategy - I am unable to find out a meaning for the name "Mount Ebbot", but I'll leave this part of the challenge for later in the playthrough.

We start with a firm advamtage: usually it would take at least until the first third of the game to be able to come up with a neoplatonic interpretation. We have a solid argument about Undertale being about the necessity of "going down" into Inferno before we can know the true reality, or illumination. We try naming our character Flowey, but the game reacts against it. This means the game is Flowey, and Flowey is the prince of this world. We now also have a meta-layer to consider about this game that we didn't have on a normal playthrough. I was going to thank RNG for that, but then, I realized that made zero sense, and that I had nobody to thank for it.

Speaking of Flowey,



Flowey being a demonic figure simplifies a lot of the challenge. As a representation of Evil, or the Antagonist, we can reverse engineer the game's themes by figuring out that he's what the game wants us to overcome. Unfortunately, I don't know why Toby Fox is scared of yellow flowers, but he's not scare enough of them to think they're beyond redemption. Also, I just realize that "Ebbot" just is Tobbe backwards, and so we will not find any further meaning for it no matter how much I keep focusing on it. The movement to link Flowey with the Devil, and the Devil with Inferno, is easy. The Devil speaks in lies, his love is not love - in fact, these are bullets, and were this an ordinary no damage challenge we would have already lost. A lot of Undertale is, in fact, about appearances - every monstear appear as something else. "Evil", I think, "is the love of appearances", I think, while I start toying with the idea of obtaining an absolute victory in this challenge by saying that Undertale is about Toby Fox relationship with the Divine. 

And then, the final boss of the game appears,

[Image: Toriel.png]

I swear, if this challenge didn't all but force me to go through the True Pacifist route, she would be death in twenty minutes. The entire theory that the Underground is Inferno, which I will no longer refer to as Inferno, gets completely crushed by the simple appearance of Toriel, or as I call it, Cow Mother. A character showing such universal love and compassion for our character absolutely destroys any illusion that we are on a worst position than we were before. As she guides me through puzzle after puzzle, as she gives me adorable comment about pie one after the other, and after I meet cute monster after cute monster, my dreams of an easy challenge get crushed down one after the other. When she invites me to her home, and I find myself in a comfortable Pokemon-like house that I can call a home, I realize I have been bested by the game. I am willing to call it quits, and try my next challenge in which I beat Undertale while using a Wii Controller.

I try to salvage my playthrough by defining the underworld as purgatory, but then, the mountain symbolism makes no sense whatsoever. Isn't it Purgatory a mountain? And since when do sinners accidentally fall into Purgatory? I fear the worst: the game was clearly not designed for this challenge, and Toby Fox is an illiterate developer that didn't expected the player to do play this game in the way I am playing. After finding the notebook with skeleton puns, I am ready to deem the challenge impossible. A few minutes ago, I was close to the Divine, now, I could not be farther from it. I decry Toby Fox for being an atheist - maybe only remains to read Undertale as a metacommentary about fandom, but this is such a desperate strategy I would feel dirty for trying.

But then, thanks to the RNG inside my brain, I realize that Cow Mother isn't an entirely positive figure, but one to be overcome by the Character (whom I named Lavonranson after I couldn't name him Flowey) in his path towards illumination, redemption, or I will say it again, the Divine. The realization that I must fight Cow Mother and leave the house in order to grow suddenly make me reinterpret the game in a new way, and I decided that from now on I will apply the Purgatory strategy. With Cow Mother showing her weakness, I easily defeat her, and I am again with the upper hand. I also decided to refer to the Underworld as "Inferno", and Cow Mother as "Virgil", and I open the wikipedia article for Erich Neumann on my phone.

This fills me with determination. I save the game, and realize I have been playing Undertale for over eight hours, so I quit for the day.

#38
[Image: undertale2.png]

We make it to Snowdin, and the real challenge begins.

Despite me trying to do a purely textual playthrough of Undertale, I discover that this is far from enough to win the challenge and that I was far from "getting" the victory conditions - that is, realising the wretchedness and mediocrity of Toby Fox's millenial soul, that, by the point I met Sans, I should already be there. My build had a key weakness that may prove fatal, and in order to beat the challenge I decided to use what I call the "sociological" strategy: some people call this strategy cheating, but I just think it's an alternative way of winning. I restarted the game, this time I thought of naming my character Ness, but I refrained from it because I thought it disrespectful, and instead picked up Yukio, a japanese name. Walked through the ruins, killed Cow Mother by accident, reloaded a save, spared Cow Mother, and kept heading to Snowdin.

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By the time I encountered Sans the Skeleton I was already ready to hate him. To train my stats, I had been grinding by repeatedly updating the #sans tag on Tumblr, and could already relate his character design and manner of speak to several 2006-2015 online subcultures that would eventually spearhead the faggot movement - and I had seen so much pornography by this point to make sure my eyes were more than accostumed to detect the spiritual sickness within Sans. This part took many more hours than playing the game itself, but I knew that the moment that skeleton shook my hand he was going to die. Not in reality, by which I mean in game, but in my head, as I am still aiming towards a True Pacifist run for the sake of this challenge.

The battle starts,



After not laughing at the fart sound, I immediately reacted against Sans's clothing by noting that despite being a skeleton, there's nothing in it to make him look like the embodiment of death that he is supposed to be representing: he's wearing a hoodie, not a leather jacket, and at no point Sans looks like he could rape the protagonist, which is something a walking skeleton might reasonably do. The defenses of the game have been vastly lowered. This is a good set-up for the following big move, in which I press that one of the games core downfalls is the hypocritical lack of any real aggression. Children's tales used to include cannibalism in them, this game doesn't look made by a child, but rather, by someone in his early 20s. Someone already rotten. I can easily cheese the game now. I win against Sans, because of course I do, I get no experience because this is a dialogue and not a fight.

After Sans is intellectually destroyed, the game is wholly defanged and this challenge turns easy. Snowdin becomes a cakewalk in which I am free to compare every screen negatively to something made formerly. Assured in the game being a result of the millennial malaise, I am able to just skip all the Papyrus puzzles: against reactionaries you can always win with quick enough reflexes. After making sure to have the game well tied as a product of western decay, which renders this challenge null: gameplay wise, I am a God, and pretty much unstoppable. This challenge has become a speedrun. I am sorry, everyone.

I cross a millennial town built without any japanese funding, and I go through it as fast as I can.

[Image: Snowdin10.JPG]

The level ends with Papyrus's boss fight, but I already grew immunized against his lack of commitment to its themes (which are hate of violence and hate of difference). Papyrus means nothing to me, for I know nothing truly good could come out of him. The game lacks any artistic integrity, and hence it's very easy to be on the offensive whenever we risk not getting it. This is how I beat Undertale. While I started the challenge believing that this game would be a steep mountain to climb, it turned out to be a hole in the ground. 

And now, to the final blow: I mercy Papyrus by telling him that his fight was just "okay". Nothing special. I say even that I find it a bit exciting towards the end. I tell him that it's a solid effort by one man, and that at the end of the day, despite being far superior options out there - it was still interesting to play. This is the final strategy to win this challenge: mercy someone can end a fight in a far more conclusive manner than destroying him. EarthBound taugh me this.

[Image: v4-460px-Papyrus-Undertale-Step-4.jpg.webp]

I know the challenge is in my hands now, and I am filled with determination. But also, I blame now this game and the ilk who like it for being the reason why Rockstar Studios hasn't give Kikiyama a deal yet, and after twenty two hours of playing, and angry about it, I call it quits for the day.
#39
There are many different ways of posting on Amarna, and equally there’s as many topics to make threads about as there are people on the internet who have nothing better to do than write amateur commentary. From writing another poor psychoanalysis of trannies, to writing book reports about games, movies and figures you hate for “sociological reasons” to even writing essays about why masturbating to anime boys and furries isn’t gay because brown merchants sodomized boys in the Oasis of Siwa a few hundred years before the word “gay” existed.
 
But in this post, I wanted to do an unique challenge, a challenge I have not yet tried after months of posting on Amarna. Today, I want to answer the question,

[Image: GETSOMETHINGOUTOFIT.png]


    
First, for the purpose of this challenge it is important to define what constitutes “getting out”, and what constitutes “something”. We could just post a lion or the suicide boy with the swastika reaction image under posts which are vaguely based but tasteful and still get nothing out of Amarna, we would be wasting our time, and so, we will leave for a later challenge in the series. In order to “get something out”, I will need to find as many ideas for a post as my years of analyzing and lionizing people I intensely dislike on /lit/cord and twitter will allow me, and failing to write a single phrase catchy enough to be eventually stolen by someone else on twitter would entail losing the challenge. As there is no in-website means as of 2023 of testing whether my post has explicit mass approval or not, I will only consider this challenge a win if atleast 4 people from the Paradise Hotel 51 discord server DM me to congratulate me on my post and a world record if Atrazine himself screenshots the post and uploads it to the Amarna Archive.

I open the newest thread to see if there’s anything worth replying to. We aren’t even past the OP, but the challenge has already begun.
[Image: image.png]

Getting something away from the OP would put us on a very good position for the rest of the challenge. I get to work immediately, and I began taking notes on whether the OP is sufficiently pro-Japan or not, his opinions on anime and if his taste falls into one of the pre-determined categories I made with my friends. I find a lot to write about, but then realize that my friend Elvis has already written a sufficiently scathing response. I realize that only adding onto his post with further insult will net me the disapproval of my peers of totally sovereign individuals, as finding homosexual furries *too* distasteful could under a certain light seem like normie sadism, so I move on after sending Elvis a DM telling how much I enjoyed the post and confirming I got all the little jokes and owns he peppered through it. I suck up my losses and move on to the other replies.

Scrolling through the thread and I begin to lose hope. There’s nothing of note in the thread so far since Anthony hasn’t given his conclusive opinion, so all the users who have gathered on the forum since its been abandoned cannot decide whether to fully agree or disagree with Lavranson. I consider calling it quits and switching to writing a new thread about the differences between Mexican, Filipino and Indian Japanophilia but then I ran into this post,

[Image: image.png]

Immediately I thanked the stars and human design for my good luck (God isn’t real) and began to get to work. It was agreed about a month ago on a DELOS voice chat that analyzing a game by its plot is retarded, and Anthony seemed really sure of it when he said that so I know he’s right. I thought about writing a Dhar Mann dialogue to deride the coaler for his moralisms, but then I realized that Dhar Mann had no longer been part of the dialogue meta for over 4 months now and the lack of likes on the forum meant that people couldn’t tell that I had owned him. I decided that I would later on share my dialogue idea with my /lit/cord friends, Skorr and Nefastis, who would obviously get how funny the post and moved on to my next idea.

I was stuck between choosing to write a strong put down of the post which would reference several video essayists who analyze games just like this and then spend 80% of the post talking about why said video essayists are retarded or if I should write a high-minded satire of the post which would demonstrate how wrong the post is through ridicule. After checking the Amarna archive to see which types of posts get screenshotted more often, I ended up settling for the latter though I am confident that Atrazine is sycophantic enough to screenshot the post regardless. Because the post reminds me of a video essayist I don’t like, I decided to rewrite the post as if it was a script for a video essay, which would completely destroy it through association.

I finish up the post and feel confident that its going to be uploaded to five future archive accounts on twitter atleast. I rest back in my chair and wait for the DMs from my trusted friends to arrive, but then doubt beings to creep in. Didn’t Elvis already critique logocentrism and visual illiteracy in his original response to Lavranson? Was my genius multi-level critique enough to make the discord notice it considering how I didn’t even reference Hitler or anime once? 

At this point, I was too unsure of my victory to stop posting, so I decided to make a follow up before going. Doubling down on the post might seem distasteful and may even provoke contrarian lionization, so I decided to switch targets. To show how independent minded I am, I decided I was going to attack Anthony, who’s opinion I can perfectly predict because I would write the exact same thing if I actually decided to write my opinion of the game. I lightly make fun of, enough to show that I’m not part of any reactionary communitarian clique but not too much as to make sure he knows we’re still on the same page as two media analyzing geniuses.

Anthony DMs me and tells me I’m doing some very advanced posting. This fills me with determination, and I upload my second post. I realize that I had been posting for over eight hours today so I close the site, call it quits and decide to sociology-watch some Aaron Sorkin on the paradise hotel 51 server vc to cool down.
#40
There's many posts in AmarnaForum: some are long, overwritten nonsense, and many others are the same. Sometimes even, someone even tries to be funny by provoking a violent reaction to others. Today, I take the bait, and try to answer the question,

[Image: GETSOMETHINGOUTOFIT-1.png]

No, you cannot.



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